FlyingWhenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Whenever you attack a player with one or more equipped creatures, draw a card.: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.−2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.−3: Nahiri, Heir of the Ancients deals damage to target creature...
Whenever you attack a player with one or more equipped creatures, draw a card.: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa of Shadowed Boughs.+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the...
Kicker . X can't be 0. (You may pay an additional as you cast this spell.)FlyingWhen Thieving Skydiver enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.
Landfall — Whenever a land you control enters, choose one —• Create a 2/2 white Cat Beast creature token.• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.