Zendikar Rising

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[1][U][U] Jace, Mirror Mage

ZNR#281#N
Kicker When Jace, Mirror Mage enters, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1.+1: Scry 2.0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage.

Zendikar Rising

[mythic] mythic

15 Kč
Vyprodáno

[W] Archpriest of Iona - Foil

ZNR#316#F
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.

Zendikar Rising

[rare] rare

15 Kč
Vyprodáno

[1][U] Confounding Conundrum

ZNR#326#N
When Confounding Conundrum enters, draw a card.Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Zendikar Rising

[rare] rare

15 Kč
Vyprodáno

[3][U][B] Zareth San, the Trickster - Foil

ZNR#373#F
Flash, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.

Zendikar Rising

[rare] rare

15 Kč
Vyprodáno

[2][W][W] Legion Angel - Foil

ZNR#318#F
FlyingWhen Legion Angel enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.

Zendikar Rising

[rare] rare

15 Kč
Vyprodáno

[R] Fireblade Charger - Foil

ZNR#139#F
As long as Fireblade Charger is equipped, it has haste.When Fireblade Charger dies, it deals damage equal to its power to any target.

Zendikar Rising

[uncommon] uncommon

15 Kč
Vyprodáno

[1][U] Nimble Trapfinder - Foil

ZNR#332#F
Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

Zendikar Rising

[rare] rare

15 Kč
Vyprodáno

[4][W] Tazri, Beacon of Unity - Foil

ZNR#44#F
This spell costs less to cast for each creature in your party.: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising

[mythic] mythic

15 Kč
Vyprodáno

Crawling Barrens

ZNR#378#N
: Add .: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.

[rare] rare

Zendikar Rising

15 Kč
Vyprodáno
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