Zendikar Rising
[4][B] Coveted Prize
ZNR#337#N
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.
[rare] rare
Zendikar Rising
[2][G] Khalni Ambush // Khalni Territory
ZNR#192#N
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)Khalni Territory enters tapped.: Add .
[uncommon] uncommon
Zendikar Rising
12 Kč
[3][U][B] Zareth San, the Trickster - Foil
ZNR#242#F
Flash, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
[rare] rare
Zendikar Rising
[R] Spikefield Hazard // Spikefield Cave
ZNR#166#N
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.Spikefield Cave enters tapped.: Add .
[uncommon] uncommon
Zendikar Rising
[3][U][B] Zareth San, the Trickster
ZNR#373#N
Flash, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
[rare] rare
Zendikar Rising
[3][U] Inscription of Insight - Foil
ZNR#329#F
Kicker Choose one. If this spell was kicked, choose any number instead.• Return up to two target creatures to their owners' hands.• Scry 2, then draw two cards.• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
[rare] rare
Zendikar Rising
[R] Fireblade Charger - Foil
ZNR#139#F
As long as Fireblade Charger is equipped, it has haste.When Fireblade Charger dies, it deals damage equal to its power to any target.
[uncommon] uncommon
Zendikar Rising
[1][U] Nimble Trapfinder
ZNR#332#N
Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
[rare] rare
Zendikar Rising