Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
Kicker Skyclave Shade can't block.If Skyclave Shade was kicked, it enters with two +1/+1 counters on it.Landfall — Whenever a land you control enters, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
Verazol, the Split Current enters with a +1/+1 counter on it for each mana spent to cast it.Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Verazol, the Split Current enters with a +1/+1 counter on it for each mana spent to cast it.Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Kicker (You may pay an additional as you cast this spell.)Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Cowards can't block Warriors.: Choose one that hasn't been chosen this turn —• Kargan Intimidator gets +1/+1 until end of turn.• Target creature becomes a Coward until end of turn.• Target Warrior gains trample until end of turn.
Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)