FlyingYou don't lose unspent red mana as steps and phases end.When Leyline Tyrant dies, you may pay any amount of . When you do, it deals that much damage to any target.
Whenever you attack a player with one or more equipped creatures, draw a card.: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
Landfall — Whenever a land you control enters, choose one —• Create a 2/2 white Cat Beast creature token.• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Kicker IndestructibleWhen Skyclave Relic enters, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.: Add one mana of any color.
Kicker (You may pay an additional as you cast this spell.)LifelinkMenace (This creature can't be blocked except by two or more creatures.)When this creature enters, if it was kicked, return target creature card from your graveyard to the battlefield.
FlyingWhenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa of Shadowed Boughs.+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the...
+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.−2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.−3: Nahiri, Heir of the Ancients deals damage to target creature...
When Skyclave Apparition enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Landfall — Whenever a land you control enters, choose one —• Create a 2/2 white Cat Beast creature token.• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa of Shadowed Boughs.+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the...
Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Kicker . X can't be 0. (You may pay an additional as you cast this spell.)FlyingWhen Thieving Skydiver enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.
Landfall — Whenever a land you control enters, choose one —• Create a 2/2 white Cat Beast creature token.• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa of Shadowed Boughs.+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the...
Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.
At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.: Your opponents can't gain life this turn.