This spell costs less to cast for each creature in your party.Flying, deathtouch, hasteOther creatures you control have deathtouch.Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
Kicker Trample, hasteIf Shatterskull Charger was kicked, it enters with a +1/+1 counter on it.At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.
Kicker (You may pay an additional as you cast this spell.)Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
When Skyclave Pick-Axe enters, attach it to target creature you control.Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Kicker Skyclave Shade can't block.If Skyclave Shade was kicked, it enters with two +1/+1 counters on it.Landfall — Whenever a land you control enters, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
Cowards can't block Warriors.: Choose one that hasn't been chosen this turn —• Kargan Intimidator gets +1/+1 until end of turn.• Target creature becomes a Coward until end of turn.• Target Warrior gains trample until end of turn.
HasteBrushfire Elemental can't be blocked by creatures with power 2 or less.Landfall — Whenever a land you control enters, Brushfire Elemental gets +2/+2 until end of turn.
Cowards can't block Warriors.: Choose one that hasn't been chosen this turn —• Kargan Intimidator gets +1/+1 until end of turn.• Target creature becomes a Coward until end of turn.• Target Warrior gains trample until end of turn.
Kicker When Sea Gate Stormcaller enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.
LifelinkWhenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.
Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.
HasteWhenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."
HasteWhenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."
, , Sacrifice a creature: Draw a card.As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
FlyingWhen Master of Winds enters, draw two cards, then discard a card.Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
Swarm Shambler enters with a +1/+1 counter on it.Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token., : Put a +1/+1 counter on Swarm Shambler.
Kicker (You may pay an additional as you cast this spell.)Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.
: Add ., : Put a charge counter on Throne of Makindi., Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.
Kicker Choose one. If this spell was kicked, choose any number instead.• Target opponent discards two cards.• Return target creature card with mana value 2 or less from your graveyard to the battlefield.• Destroy target creature with mana value 3 or less.
Flying, haste: The next instant or sorcery spell you cast this turn costs less to cast, where X is the number of Wizards you control as this ability resolves.