Magic Origins
[1][W] Murder Investigation - Foil
ORI#27#F
Enchant creature you controlWhen enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
[uncommon] uncommon
Magic Origins
[5][W] Sentinel of the Eternal Watch - Foil
ORI#30#F
Vigilance (Attacking doesn't cause this creature to tap.)At the beginning of combat on each opponent's turn, tap target creature that player controls.
[uncommon] uncommon
Magic Origins
[2][W] Blessed Spirits - Foil
ORI#7#F
FlyingWhenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.
[uncommon] uncommon
Magic Origins
[3][W][W] Tragic Arrogance
ORI#38#N
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
[rare] rare
Magic Origins
[3][G][G] Outland Colossus - Foil
ORI#193#F
Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)Outland Colossus can't be blocked by more than one creature.
[rare] rare
Magic Origins
[3][W] Valor in Akros - Foil
ORI#39#F
Whenever a creature you control enters, creatures you control get +1/+1 until end of turn.
[uncommon] uncommon
Magic Origins
[2][B] Deadbridge Shaman - Foil
ORI#91#F
When Deadbridge Shaman dies, target opponent discards a card.
[common] common
Magic Origins
[5][W][W] Gideon's Phalanx - Foil
ORI#14#F
Create four 2/2 white Knight creature tokens with vigilance.Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
[rare] rare
Magic Origins