Nacatl War-Pride must be blocked by exactly one creature if able.Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
Enchant creature with another Aura attached to itEnchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Create a 1/1 green Saproling creature token.
Flash (You may cast this spell any time you could cast an instant.)When Vedalken Aethermage enters, return target Sliver to its owner's hand.Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
Llanowar Reborn enters tapped.: Add .Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
: Add one mana of any color.: Put a charge counter on Coalition Relic.At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Flying: Scourge of Kher Ridges deals 2 damage to each creature without flying.: Scourge of Kher Ridges deals 6 damage to each other creature with flying.
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Creatures you control get +1/+0 until end of turn.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Dakmor Salvage enters tapped.: Add .Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Tolaria West enters tapped.: Add .Transmute (, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
At the beginning of each player's upkeep, that player loses 1 life and discards a card.Hellbent — Skip your upkeep step if you have no cards in hand.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Search target player's library for a card and exile it. Then that player shuffles.Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.: Regenerate Korlash.Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.