Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.: Regenerate Korlash.Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Flash (You may cast this spell any time you could cast an instant.)When Vedalken Aethermage enters, return target Sliver to its owner's hand.Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.At the beginning of your next upkeep, pay . If you don't, you lose the game.
Flying: Scourge of Kher Ridges deals 2 damage to each creature without flying.: Scourge of Kher Ridges deals 6 damage to each other creature with flying.
At the beginning of each player's upkeep, that player loses 1 life and discards a card.Hellbent — Skip your upkeep step if you have no cards in hand.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
: Add one mana of any color.: Put a charge counter on Coalition Relic.At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)