Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls., , Remove a suspect counter from Investigator's Journal: Draw a card., Sacrifice Investigator's Journal: Draw a card.
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.
If it's neither day nor night, it becomes day as Component Collector enters.Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
DefenderWhen Biolume Egg enters, scry 2.When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.Sacrifice two Islands: Biolume Serpent can't be blocked this turn.
Counter target spell unless its controller pays . Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Hamlet Vanguard enters with two +1/+1 counters on it for each other nontoken Human you control.
Menace (This creature can't be blocked except by two or more creatures.)When Falkenrath Celebrants enters, create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")