Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
DeathtouchWhen Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Hamlet Vanguard enters with two +1/+1 counters on it for each other nontoken Human you control.
Menace (This creature can't be blocked except by two or more creatures.)When Falkenrath Celebrants enters, create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Whenever Sludge Monster enters or attacks, put a slime counter on up to one other target creature.Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays...
FlyingTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)Whenever Gryffwing Cavalry attacks, you may pay . If you do, target attacking creature without flying gains flying until end of turn.