Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Haste (This creature can attack and as soon as it comes under your control.)When Daybreak Combatants enters, target creature gets +2/+0 until end of turn.
Haste (This creature can attack and as soon as it comes under your control.)When Daybreak Combatants enters, target creature gets +2/+0 until end of turn.
FlyingWhen Wandering Mind enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creatures you control get +1/+1 until end of turn.Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Creatures you control get +1/+1 until end of turn.Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.