As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Choose one —• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)• Destroy target creature with toughness 4 or greater.
Target creature's owner puts it on their choice of the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
FlyingWhen Falcon Abomination enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.Disturb (You may cast this card from your graveyard transformed for its disturb cost.)Enchant creatureWhenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token...
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)When Rural Recruit enters, create a 3/1 green Boar creature token.
Vigilance (Attacking doesn't cause this creature to tap.)When Briarbridge Tracker enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")As long as you control a token, Briarbridge Tracker gets +2/+0.
When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)