Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays...
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
FlyingTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)Whenever Gryffwing Cavalry attacks, you may pay . If you do, target attacking creature without flying gains flying until end of turn.