When Wormfang Turtle enters, exile a land you control.When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.
FlyingPhantom Flock enters with three +1/+1 counters on it.If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
Phantom Nomad enters with two +1/+1 counters on it.If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.
Enchant creatureEnchanted creature gets +2/-1.When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
Target nonblack creature gets -1/-1 until end of turn.Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
FlyingWhenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
FlyingWhen Wormfang Drake enters, sacrifice it unless you exile a creature you control other than Wormfang Drake.When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.