Judgment
[2][G] Anurid Swarmsnapper - Foil
JUD#105#F
Reach (This creature can block creatures with flying.): Anurid Swarmsnapper can block an additional creature this turn.
[uncommon] uncommon
Judgment
[1][U] Grip of Amnesia - Foil
JUD#41#F
Counter target spell unless its controller exiles all cards from their graveyard.Draw a card.
[common] common
Judgment
[1][B] Toxic Stench - Foil
JUD#74#F
Target nonblack creature gets -1/-1 until end of turn.Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
[common] common
Judgment
[1][G] Harvester Druid - Foil
JUD#120#F
: Add one mana of any color that a land you control could produce.
[common] common
Judgment
[2][U] Wormfang Drake - Foil
JUD#57#F
FlyingWhen Wormfang Drake enters, sacrifice it unless you exile a creature you control other than Wormfang Drake.When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.
[common] common
Judgment
[2][W][W] Battle Screech
JUD#3#N
Create two 1/1 white Bird creature tokens with flying.Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
[uncommon] uncommon
Judgment
[3][B][B] Guiltfeeder
JUD#68#N
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
[rare] rare
Judgment
[1][G] Forcemage Advocate - Foil
JUD#116#F
: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.
[uncommon] uncommon
Judgment
[2][W] Aven Warcraft - Foil
JUD#2#F
Creatures you control get +0/+2 until end of turn.Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.
[uncommon] uncommon
Judgment
[W] Benevolent Bodyguard
JUD#5#N
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
[common] common
Judgment