Flying (This creature can't be blocked except by creatures with flying or reach.)Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
: Add .Threshold — : Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
TrampleWhen Soulgorger Orgg enters, you lose all but 1 life.When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered.
Prevent all damage that sources of the color of your choice would deal this turn.Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie.Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
First strike (This creature deals combat damage before creatures without first strike.)When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard.
Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.Flashback—, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Lightning Surge deals 4 damage to any target.Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.Skip your draw step.You have shroud. (You can't be the target of spells or abilities.)Prevent all damage that would be dealt to you.
Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
Phantom Nomad enters with two +1/+1 counters on it.If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.
Return target creature card from your graveyard to your hand.Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
Protection from blackPhantom Centaur enters with three +1/+1 counters on it.If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.