At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
Create two 2/2 green Bear creature tokens.Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."
Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.Flashback—, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Permanents don't untap during their controllers' untap steps.At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.
Krosan Verge enters tapped.: Add ., , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Flying (This creature can't be blocked except by creatures with flying or reach.)Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
TrampleWhen Soulgorger Orgg enters, you lose all but 1 life.When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered.
First strike (This creature deals combat damage before creatures without first strike.)When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard.
: Add .Threshold — : Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.