FlyingWhenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
FlyingWhen Wormfang Drake enters, sacrifice it unless you exile a creature you control other than Wormfang Drake.When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.
First strike (This creature deals combat damage before creatures without first strike.)When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."
Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."
Wormfang Crab can't be blocked.When Wormfang Crab enters, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.
When Wormfang Newt enters, exile a land you control.When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate only once each turn.
Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.
Enchant creatureEnchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.