Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)Each player discards their hand, then draws seven cards.
IndestructibleAs Stuffy Doll enters, choose a player.Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.: Stuffy Doll deals 1 damage to itself.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Copy target instant or sorcery spell. You may choose new targets for the copy.
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."All Slivers have ": Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)Target player draws three cards.
When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.), Sacrifice Lotus Bloom: Add three mana of any one color.
Flash (You may cast this spell any time you could cast an instant.)Enchant creatureWhenever enchanted creature deals damage to an opponent, you may draw a card.
As Gauntlet of Power enters, choose a color.Creatures of the chosen color get +1/+1.Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
As Ixidron enters, turn all other nontoken creatures face down. (They're 2/2 creatures.)Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Enchant creature you controlWhenever enchanted creature deals damage, you gain that much life.When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.
Grapeshot deals 1 damage to any target.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value.When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)Return target permanent to its owner's hand.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Create an X/X green Wurm creature token.