Flying: Pardic Dragon gets +1/+0 until end of turn.Suspend 2—Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
Flying, protection from blackSuspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Phantom Wurm enters with four +1/+1 counters on it.If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.): Blazing Blade Askari becomes colorless until end of turn.
Flash (You may cast this spell any time you could cast an instant.)Enchant creatureEnchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Firemaw Kavu enters, it deals 2 damage to target creature.When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.