Flying (This creature can't be blocked except by creatures with flying or reach.)Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
At the beginning of your upkeep, put a doom counter on Armageddon Clock.At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)Whenever enchanted creature deals damage, you gain that much life.
Enchant creatureEnchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you., : Return target permanent that isn't enchanted to its owner's hand.
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)