: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
Target creature gets +4/+4 until end of turn.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Target creature gets +4/+4 until end of turn.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
When Selkie Hedge-Mage enters, if you control two or more Forests, you may gain 3 life.When Selkie Hedge-Mage enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
FlashPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
FlashPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Enchant creatureAs long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn."As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)