: Restless Apparition gets +3/+3 until end of turn.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Other blue creatures you control get +1/+1.Other red creatures you control get +1/+1.: You may put a blue or red creature card from your hand onto the battlefield.
When Hag Hedge-Mage enters, if you control two or more Swamps, you may have target player discard a card.When Hag Hedge-Mage enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.
Target player loses 2 life and you gain 2 life.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Target creature gets +4/+4 until end of turn.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
First strikeBelligerent Hatchling enters with four -1/-1 counters on it.Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.
Create a 1/1 black and green Worm creature token for each land card in your graveyard.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Chroma — When Outrage Shaman enters, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
Create a 3/3 green Beast creature token.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)