Enchant creatureAs long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
TrampleTap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Flying, Sacrifice Kithkin Spellduster: Destroy target enchantment.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
First strikeBelligerent Hatchling enters with four -1/-1 counters on it.Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.
Create a 1/1 black and green Worm creature token for each land card in your graveyard.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Enchant creatureAs long as enchanted creature is green, it gets +1/+1 and has vigilance.As long as enchanted creature is blue, it gets +1/+1 and has flying.