Enchant creatureEnchanted creature has ": This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
Landfall — Whenever a land you control enters, you may put a quest counter on Zektar Shrine Expedition.Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.Return two target creatures to their owners' hands.
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Kicker (You may pay an additional as you cast this spell.)Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.
Kicker (You may pay an additional as you cast this spell.)Reach (This creature can block creatures with flying.)When Oran-Rief Recluse enters, if it was kicked, destroy target creature with flying.