Zendikar
[2][R] Electropotence - Foil
ZEN#122#F
Whenever a creature you control enters, you may pay . If you do, that creature deals damage equal to its power to any target.
[rare] rare
Zendikar
[3][G][G] Turntimber Ranger
ZEN#191#N
Whenever Turntimber Ranger or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.
[rare] rare
Zendikar
[3][G][G] Gigantiform - Foil
ZEN#162#F
Kicker Enchant creatureEnchanted creature has base power and toughness 8/8 and has trample.When Gigantiform enters, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.
[rare] rare
Zendikar
[3][G] Joraga Bard - Foil
ZEN#166#F
Whenever Joraga Bard or another Ally you control enters, you may have Ally creatures you control gain vigilance until end of turn.
[common] common
Zendikar
[6][R][R] Lavaball Trap - Foil
ZEN#135#F
If an opponent had two or more lands enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.Destroy two target lands. Lavaball Trap deals 4 damage to each creature.
[rare] rare
Zendikar
[3][U][U] Sphinx of Lost Truths - Foil
ZEN#69#F
Kicker (You may pay an additional as you cast this spell.)FlyingWhen Sphinx of Lost Truths enters, draw three cards. Then if it wasn't kicked, discard three cards.
[rare] rare
Zendikar
[1][R] Highland Berserker - Foil
ZEN#132#F
Whenever Highland Berserker or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.
[common] common
Zendikar
[2][U][U] Summoner's Bane - Foil
ZEN#71#F
Counter target creature spell. Create a 2/2 blue Illusion creature token.
[uncommon] uncommon
Zendikar
[1][W] Journey to Nowhere
ZEN#14#N
When Journey to Nowhere enters, exile target creature.When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
[common] common
Zendikar