At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.): Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.
Kicker (You may pay an additional as you cast this spell.)When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
+1: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.+1: You gain 2 life for each Elf you control.−7: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.
Whenever Kabira Evangel or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
Whenever Lorthos, the Tidemaker attacks, you may pay . If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Emeria, the Sky Ruin enters tapped.At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.: Add .