Zendikar
[5][U][U][U] Lorthos, the Tidemaker - Foil
ZEN#53#F
Whenever Lorthos, the Tidemaker attacks, you may pay . If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
[mythic] mythic
Zendikar
Magosi, the Waterveil - Foil
ZEN#218#F
Magosi, the Waterveil enters tapped.: Add ., : Put an eon counter on Magosi, the Waterveil. Skip your next turn., Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
[rare] rare
Zendikar
[6][W][W][W] Iona, Shield of Emeria
ZEN#13#N
FlyingAs Iona, Shield of Emeria enters, choose a color.Your opponents can't cast spells of the chosen color.
[mythic] mythic
Zendikar
[1][R] Punishing Fire - Foil
ZEN#142#F
Punishing Fire deals 2 damage to any target.Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.
[uncommon] uncommon
Zendikar
[1][W] Kor Skyfisher - Foil
ZEN#23#F
FlyingWhen Kor Skyfisher enters, return a permanent you control to its owner's hand.
[common] common
Zendikar
[2][U] Archmage Ascension - Foil
ZEN#42#F
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
[rare] rare
Zendikar
[G] Vines of Vastwood - Foil
ZEN#193#F
Kicker (You may pay an additional as you cast this spell.)Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
[common] common
Zendikar
[1] Blade of the Bloodchief
ZEN#196#N
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.Equip
[rare] rare
Zendikar