Zendikar
Crypt of Agadeem
ZEN#212#N
Crypt of Agadeem enters tapped.: Add ., : Add for each black creature card in your graveyard.
[rare] rare
Zendikar
[3][B][B] Ob Nixilis, the Fallen
ZEN#107#N
Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
[mythic] mythic
Zendikar
[1][G] Khalni Heart Expedition - Foil
ZEN#167#F
Landfall — Whenever a land you control enters, you may put a quest counter on Khalni Heart Expedition.Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
[common] common
Zendikar
[3][B][B] Malakir Bloodwitch
ZEN#100#N
Flying, protection from whiteWhen Malakir Bloodwitch enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
[rare] rare
Zendikar
[2][W][W] Emeria Angel - Foil
ZEN#11#F
FlyingLandfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
[rare] rare
Zendikar
[1][U][U] Lullmage Mentor
ZEN#54#N
Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.Tap seven untapped Merfolk you control: Counter target spell.
[rare] rare
Zendikar
[U] Hedron Crab
ZEN#47#N
Landfall — Whenever a land you control enters, target player mills three cards.
[uncommon] uncommon
Zendikar
[G] Primal Bellow - Foil
ZEN#176#F
Target creature gets +1/+1 until end of turn for each Forest you control.
[uncommon] uncommon
Zendikar
[R] Goblin Bushwhacker
ZEN#125#N
Kicker (You may pay an additional as you cast this spell.)When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
[common] common
Zendikar