Tenth Edition
[2][R] Prodigal Pyromancer - Foil
10E#221#F
: Prodigal Pyromancer deals 1 damage to any target.
[common] common
Tenth Edition
[B] Plague Beetle - Foil
10E#168*#F
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
[common] common
Tenth Edition
[1][R] Rage Weaver - Foil
10E#223*#F
: Target black or green creature gains haste until end of turn. (It can attack and this turn.)
[uncommon] uncommon
Tenth Edition
[1][B][B] Hidden Horror - Foil
10E#149#F
When Hidden Horror enters, sacrifice it unless you discard a creature card.
[uncommon] uncommon
Tenth Edition
[3] Loxodon Warhammer
10E#332#N
Equipped creature gets +3/+0 and has trample and lifelink.Equip
[rare] rare
Tenth Edition
[2][W][W] Cho-Manno, Revolutionary
10E#12#N
Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
[rare] rare
Tenth Edition
[W][W] Steadfast Guard - Foil
10E#48*#F
Vigilance (Attacking doesn't cause this creature to tap.)
[common] common
Tenth Edition
[2][W] Warrior's Honor - Foil
10E#58#F
Creatures you control get +1/+1 until end of turn.
[common] common
Tenth Edition
Ghitu Encampment
10E#353#N
Ghitu Encampment enters tapped.: Add .: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
[uncommon] uncommon
Tenth Edition
[2][B] Megrim
10E#157#N
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
[uncommon] uncommon
Tenth Edition