Tenth Edition
[R] Firebreathing - Foil
10E#200*#F
Enchant creature: Enchanted creature gets +1/+0 until end of turn.
[common] common
Tenth Edition
[1][W] Spirit Weaver
10E#46#N
: Target green or blue creature gets +0/+1 until end of turn.
[uncommon] uncommon
Tenth Edition
[2][B][B] Agonizing Memories
10E#126#N
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
[uncommon] uncommon
Tenth Edition
[2][W][W] Serra's Embrace
10E#40#N
Enchant creatureEnchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
[uncommon] uncommon
Tenth Edition
[1][W] Ghost Warden
10E#16#N
: Target creature gets +1/+1 until end of turn.
[common] common
Tenth Edition
[1][W] Ghost Warden - Foil
10E#16#F
: Target creature gets +1/+1 until end of turn.
[common] common
Tenth Edition
[1][B] Thrull Surgeon
10E#183#N
, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
[uncommon] uncommon
Tenth Edition
[4][R] Rock Badger - Foil
10E#226*#F
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
[common] common
Tenth Edition
[1][B][B] Severed Legion - Foil
10E#177*#F
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
[common] common
Tenth Edition