Tenth Edition
[2][G][G][G] Overrun
10E#284#N
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
[uncommon] uncommon
Tenth Edition
[2][U] Fog Elemental
10E#85#N
Flying (This creature can't be blocked except by creatures with flying or reach.)When Fog Elemental attacks or blocks, sacrifice it at end of combat.
[uncommon] uncommon
Tenth Edition
[2][U][U] Thieving Magpie
10E#115#N
Flying (This creature can't be blocked except by creatures with flying or reach.)Whenever Thieving Magpie deals damage to an opponent, draw a card.
[uncommon] uncommon
Tenth Edition
[U] Robe of Mirrors
10E#101#N
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)Enchanted creature has shroud. (It can't be the target of spells or abilities.)
[common] common
Tenth Edition
[3][R] Lightning Elemental
10E#217#N
Haste (This creature can attack and as soon as it comes under your control.)
[common] common
Tenth Edition
[1][R] Guerrilla Tactics
10E#211#N
Guerrilla Tactics deals 2 damage to any target.When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
[uncommon] uncommon
Tenth Edition
[W] Honor Guard - Foil
10E#23#F
: Honor Guard gets +0/+1 until end of turn.
[common] common
Tenth Edition