Tenth Edition
[1][W] Angelic Wall
10E#5#N
Defender (This creature can't attack.)Flying
[common] common
Tenth Edition
[3][R] Anaba Bodyguard
10E#187#N
First strike (This creature deals combat damage before creatures without first strike.)
[common] common
Tenth Edition
[W] Icatian Priest
10E#24#N
: Target creature gets +1/+1 until end of turn.
[uncommon] uncommon
Tenth Edition
[1][G] Treetop Bracers - Foil
10E#304*#F
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Tenth Edition
[common] common
[2] Angel's Feather
10E#311#N
Whenever a player casts a white spell, you may gain 1 life.
Tenth Edition
[uncommon] uncommon
[2][G] Civic Wayfinder
10E#255#N
When Civic Wayfinder enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
[common] common
Tenth Edition
[G] Elvish Berserker
10E#260#N
Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
[common] common
Tenth Edition
[5][W][W] Ancestor's Chosen
10E#1#N
First strike (This creature deals combat damage before creatures without first strike.)When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard.
[uncommon] uncommon
Tenth Edition
[2][B] Nantuko Husk
10E#162#N
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
[uncommon] uncommon
Tenth Edition
[4][G][G][G] Molimo, Maro-Sorcerer
10E#280#N
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
[rare] rare
Tenth Edition