Enchant creature an opponent controlsWhen enchanted creature dies, return Nurgle's Rot to its owner's hand and you create a 1/3 black Demon creature token named Plaguebearer of Nurgle.
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
Berzerker — Khârn the Betrayer attacks or blocks each combat if able.Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards.The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it.
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)TrampleHeavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)Other creatures you control get +1/+1.
FlashPolymorphine — You may have Callidus Assassin enter tapped as a copy of any creature on the battlefield, except it has "When this creature enters, destroy up to one other target creature with the same name as this creature."
You may look at the top card of your library any time.You may cast artifact spells and colorless spells from the top of your library., Pay 1 life: Exile the top card of your library.
Lord of the Pyrrhian Legions — Whenever Anrakyr the Traveller attacks, you may cast an artifact spell from your hand or graveyard by paying life equal to its mana value rather than paying its mana cost.
MenaceCommand Protocols — Other artifact creatures you control get +1/+0 and have menace.Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
FlyingDrain Life — When Shard of the Nightbringer enters, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.
TrampleOther creatures you control have trample.When Old One Eye enters, create a 5/5 green Tyranid creature token.Fast Healing — At the beginning of your first main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.II — Each opponent sacrifices a creature of their choice.III — Draw two cards for each opponent who controls fewer creatures than you.