The Brothers' War

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[3][B] Hostile Negotiations - Foil

BRO#329#F
Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.

The Brothers' War

[rare] rare

19 Kč
Vyprodáno

[1][U] Fallaji Archaeologist - Foil

BRO#48#F
When Fallaji Archaeologist enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)

The Brothers' War

[common] common

19 Kč
Vyprodáno

[1][R][R] Mechanized Warfare

BRO#139#N
If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

The Brothers' War

[rare] rare

19 Kč
Poslední kus skladem!

[3] Urza's Sylex

BRO#312#N
, , Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.When Urza's Sylex is put into exile from the battlefield, you may pay . If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.

The Brothers' War

[mythic] mythic

19 Kč
Vyprodáno

[4][R][G] Sarinth Greatwurm - Foil

BRO#220#F
TrampleWhenever a land enters, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

The Brothers' War

[mythic] mythic

19 Kč
Vyprodáno

[2][W] Siege Veteran - Foil

BRO#25#F
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War

[rare] rare

19 Kč
Vyprodáno

[1][R][R] Draconic Destiny - Foil

BRO#130#F
Enchant creatureEnchanted creature gets +1/+1 and has flying, haste, and ": This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.When enchanted creature dies, return Draconic Destiny to its owner's hand.

The Brothers' War

[mythic] mythic

19 Kč
Vyprodáno

[3][B][R] Mishra, Tamer of Mak Fawa - Foil

BRO#295#F
Permanents you control have "Ward—Sacrifice a permanent."Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War

[rare] rare

19 Kč
Vyprodáno
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