The Brothers' War
[4][R][R] Tyrant of Kher Ridges - Foil
BRO#341#F
FlyingWhen Tyrant of Kher Ridges enters, it deals 4 damage to any target.: Tyrant of Kher Ridges gets +1/+0 until end of turn.
[rare] rare
The Brothers' War
[2][W][U] Urza, Prince of Kroog
BRO#296#N
Artifact creatures you control get +2/+2.: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
[rare] rare
The Brothers' War
[1] Spectrum Sentinel - Foil
BRO#244#F
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)Whenever a nonbasic land an opponent controls enters, you gain 1 life.
[uncommon] uncommon
The Brothers' War
[1][U][U] Hurkyl, Master Wizard
BRO#314#N
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
[mythic] mythic
The Brothers' War
[3][B] Hostile Negotiations
BRO#329#N
Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.
[rare] rare
The Brothers' War
[3][B][B] Gix's Command
BRO#97#N
Choose two —• Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn.• Destroy each creature with power 2 or less.• Return up to two creature cards from your graveyard to your hand.• Each opponent sacrifices a creature with the highest power among creatures they control.
[rare] rare
The Brothers' War
[1][R] Feldon, Ronom Excavator
BRO#337#N
HasteFeldon, Ronom Excavator can't block.Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
[rare] rare
The Brothers' War
15 Kč
[3] The Stasis Coffin
BRO#366#N
, , Exile The Stasis Coffin: You gain protection from everything until your next turn.
[rare] rare
The Brothers' War
[X][6] Bladecoil Serpent
BRO#361#N
When Bladecoil Serpent enters, for each spent to cast it, draw a card.When Bladecoil Serpent enters, for each spent to cast it, each opponent discards a card.When Bladecoil Serpent enters, for each spent to cast it, it gets +1/+0 and gains trample and haste until end of turn.
[mythic] mythic
The Brothers' War
[B] Ashnod, Flesh Mechanist
BRO#323#N
DeathtouchWhenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token., Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
[rare] rare
The Brothers' War