The Brothers' War

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Mishra's Foundry - Foil

BRO#265#F
: Add .: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land., : Target attacking Assembly-Worker gets +2/+2 until end of turn.

[rare] rare

The Brothers' War

9 Kč
Vyprodáno

[4][U][U][U] Hurkyl's Final Meditation - Foil

BRO#315#F
During turns other than yours, this spell costs more to cast.Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

[rare] rare

The Brothers' War

9 Kč
Vyprodáno

[2][G][G] Obstinate Baloth - Foil

BRO#187#F
When Obstinate Baloth enters, you gain 4 life.If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

[uncommon] uncommon

The Brothers' War

9 Kč
Vyprodáno

Fortified Beachhead - Foil

BRO#262#F
As Fortified Beachhead enters, you may reveal a Soldier card from your hand. Fortified Beachhead enters tapped unless you revealed a Soldier card this way or you control a Soldier.: Add or ., : Soldiers you control get +1/+1 until end of turn.

[rare] rare

The Brothers' War

9 Kč
Vyprodáno

[2] Razorlash Transmogrant - Foil

BRO#122#F
Razorlash Transmogrant can't block.: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs less to activate if an opponent controls four or more nonbasic lands.

[rare] rare

The Brothers' War

9 Kč
Vyprodáno

[2][W] Siege Veteran

BRO#25#N
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.

[rare] rare

The Brothers' War

9 Kč
Vyprodáno

[1][U] Zephyr Sentinel - Foil

BRO#74#F
FlashFlyingWhen Zephyr Sentinel enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.

[uncommon] uncommon

The Brothers' War

9 Kč
Vyprodáno

[3][B][R] Mishra, Tamer of Mak Fawa

BRO#295#N
Permanents you control have "Ward—Sacrifice a permanent."Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

[rare] rare

The Brothers' War

9 Kč
Vyprodáno

[1][W][W] Kayla's Command

BRO#302#N
Choose two —• Create a 2/2 colorless Construct artifact creature token.• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.• You gain 2 life and scry 2.

[rare] rare

The Brothers' War

9 Kč
Vyprodáno

[2][G] Wasteful Harvest

BRO#196#N
Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)

[common] common

The Brothers' War

7 Kč
Vyprodáno
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