The Brothers' War

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[7] Heavyweight Demolisher

BRO#160#N
MenaceAt the beginning of your upkeep, tap Heavyweight Demolisher unless you pay .Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War

[uncommon] uncommon

7 Kč
Vyprodáno

[7] Heavyweight Demolisher - Foil

BRO#160#F
MenaceAt the beginning of your upkeep, tap Heavyweight Demolisher unless you pay .Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War

[uncommon] uncommon

7 Kč
Vyprodáno

[8] Fallaji Dragon Engine

BRO#159#N
Prototype — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Flying: Fallaji Dragon Engine gets +1/+0 until end of turn.

The Brothers' War

[uncommon] uncommon

7 Kč
Vyprodáno

[8] Fallaji Dragon Engine - Foil

BRO#159#F
Prototype — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Flying: Fallaji Dragon Engine gets +1/+0 until end of turn.

The Brothers' War

[uncommon] uncommon

7 Kč
Vyprodáno

[3][B] Hostile Negotiations

BRO#105#N
Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.

The Brothers' War

[rare] rare

7 Kč
Poslední kus skladem!

[1][U] Zephyr Sentinel

BRO#74#N
FlashFlyingWhen Zephyr Sentinel enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.

The Brothers' War

[uncommon] uncommon

7 Kč
Poslední kus skladem!

[1][U] Zephyr Sentinel - Foil

BRO#74#F
FlashFlyingWhen Zephyr Sentinel enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.

The Brothers' War

[uncommon] uncommon

7 Kč
Vyprodáno

[1][B] Thraxodemon

BRO#115#N
, , Sacrifice another creature or artifact: Draw a card.

The Brothers' War

[common] common

7 Kč
Poslední kus skladem!

[1][B] Thraxodemon - Foil

BRO#115#F
, , Sacrifice another creature or artifact: Draw a card.

The Brothers' War

[common] common

7 Kč
Poslední kus skladem!

[3][B][R] Mishra, Tamer of Mak Fawa

BRO#295#N
Permanents you control have "Ward—Sacrifice a permanent."Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War

[rare] rare

7 Kč
Vyprodáno

[2] Aeronaut's Wings

BRO#231#N
Equipped creature gets +1/+0 and has flying.Equip (: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War

[common] common

7 Kč
Vyprodáno

[1][U] Curate

BRO#44#N
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)Draw a card.

The Brothers' War

[common] common

7 Kč
Vyprodáno

[1][U] Curate - Foil

BRO#44#F
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)Draw a card.

The Brothers' War

[common] common

7 Kč
Vyprodáno

[1][W][W] Kayla's Command

BRO#302#N
Choose two —• Create a 2/2 colorless Construct artifact creature token.• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.• You gain 2 life and scry 2.

The Brothers' War

[rare] rare

7 Kč
Vyprodáno

[2][R][W] Fallaji Vanguard

BRO#210#N
First strikeWhenever Fallaji Vanguard or another creature you control enters, target creature gets +2/+0 until end of turn.

The Brothers' War

[uncommon] uncommon

7 Kč
Vyprodáno

Mishra, Lost to Phyrexia

BRO#163B#N
Whenever Mishra, Lost to Phyrexia enters or attacks, choose three —• Target opponent discards two cards.• Mishra deals 3 damage to any target.• Destroy target artifact or planeswalker.• Creatures you control gain menace and trample until end of turn.• Creatures you don't control get -1/-1 until end of turn.• Create two tapped Powerstone tokens.

The Brothers' War

[mythic] mythic

0 Kč
Vyprodáno

Mishra, Lost to Phyrexia - Foil

BRO#163B#F
Whenever Mishra, Lost to Phyrexia enters or attacks, choose three —• Target opponent discards two cards.• Mishra deals 3 damage to any target.• Destroy target artifact or planeswalker.• Creatures you control gain menace and trample until end of turn.• Creatures you don't control get -1/-1 until end of turn.• Create two tapped Powerstone tokens.

The Brothers' War

[mythic] mythic

0 Kč
Vyprodáno

Urza, Planeswalker

BRO#238B#N
You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once.+2: Artifact, instant, and sorcery spells you cast this turn cost less to cast. You gain 2 life.+1: Draw two cards, then discard a card.0: Create two 1/1 colorless Soldier artifact creature tokens.−3: Exile target nonland permanent.−10: Artifacts and...

The Brothers' War

[mythic] mythic

0 Kč
Vyprodáno
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