Kaladesh

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[2] Key to the City

KLD#220#N
, Discard a card: Up to one target creature can't be blocked this turn.Whenever Key to the City becomes untapped, you may pay . If you do, draw a card.

[rare] rare

Kaladesh

7 Kč
Vyprodáno

[2] Eager Construct

KLD#209#N
When Eager Construct enters, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

[common] common

Kaladesh

7 Kč
Vyprodáno

[3][G][W] Engineered Might

KLD#181#N
Choose one —• Target creature gets +5/+5 and gains trample until end of turn.• Creatures you control get +2/+2 and gain vigilance until end of turn.

[uncommon] uncommon

Kaladesh

7 Kč
Vyprodáno

[3][G][W] Engineered Might - Foil

KLD#181#F
Choose one —• Target creature gets +5/+5 and gains trample until end of turn.• Creatures you control get +2/+2 and gain vigilance until end of turn.

[uncommon] uncommon

Kaladesh

7 Kč
Vyprodáno

[4][U] Hightide Hermit

KLD#51#N
DefenderWhen Hightide Hermit enters, you get (four energy counters).Pay : Hightide Hermit can attack this turn as though it didn't have defender.

[common] common

Kaladesh

7 Kč
Vyprodáno

[4][U] Hightide Hermit - Foil

KLD#51#F
DefenderWhen Hightide Hermit enters, you get (four energy counters).Pay : Hightide Hermit can attack this turn as though it didn't have defender.

[common] common

Kaladesh

7 Kč
Vyprodáno
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