When Multiform Wonder enters, you get (three energy counters).Pay : Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.Pay : Multiform Wonder gets +2/-2 or -2/+2 until end of turn.
Enchant creature you don't controlEnchanted creature can't attack.Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.
Deadlock Trap enters tapped.When Deadlock Trap enters, you get (two energy counters)., Pay : Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
FlyingAt the beginning of your upkeep, you get (three energy counters).Pay eight : Return all other creatures to their owners' hands. Activate only as a sorcery.
FlyingWhenever Aetherstorm Roc or another creature you control enters, you get (an energy counter).Whenever Aetherstorm Roc attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
VigilanceWhen Cataclysmic Gearhulk enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.