FlyingWhenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
VigilanceWhen Cataclysmic Gearhulk enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.
Flying, vigilance, lifelinkFabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)Other creatures you control get +1/+1.
+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.−1: You gain 2 life and draw a card.−7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."