Ice Age
[1][U] Magus of the Unseen
ICE#82#N
, : Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
[rare] rare
Ice Age
[2][G] Pygmy Allosaurus
ICE#257#N
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
[rare] rare
Ice Age
[3] Goblin Lyre
ICE#319#N
Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent or that planeswalker's controller controls.
[rare] rare
Ice Age
Veldt
ICE#363#N
Veldt doesn't untap during your untap step if it has a depletion counter on it.At the beginning of your upkeep, remove a depletion counter from Veldt.: Add or . Put a depletion counter on Veldt.
[rare] rare
Ice Age
[1][U][U] Illusionary Presence
ICE#76#N
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a...
[rare] rare
Ice Age
[3][R] Chaos Moon
ICE#179#N
At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional . If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana...
[rare] rare
Ice Age
[1][B][B] Withering Wisps
ICE#168#N
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
[uncommon] uncommon
Ice Age
[1][B] Lim-Dûl's Hex
ICE#146#N
At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay or .
[uncommon] uncommon
Ice Age
[7][B] Infernal Denizen
ICE#136#N
At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield.: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.
[rare] rare
Ice Age
[5][W] Kjeldoran Phalanx
ICE#37#N
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
[rare] rare
Ice Age
[1][R][G] Stormbind
ICE#304#N
, Discard a card at random: Stormbind deals 2 damage to any target.
[rare] rare
Ice Age