Ice Age
[U] Mystic Might
ICE#86#N
Enchant land you controlCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)Enchanted land has ": Target creature gets +2/+2 until end of turn."
[rare] rare
Ice Age
[4][B][B][B] Minion of Tevesh Szat
ICE#151#N
At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay .: Target creature gets +3/-2 until end of turn.
[rare] rare
Ice Age
[3][B] Oath of Lim-Dûl
ICE#156#N
Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.): Draw a card.
[rare] rare
Ice Age
[2] Crown of the Ages
ICE#315#N
, : Attach target Aura attached to a creature to another creature.
[rare] rare
Ice Age
[2][W][W] Lost Order of Jarkeld
ICE#43#N
As Lost Order of Jarkeld enters, choose an opponent.Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
[rare] rare
Ice Age
[5] Snow Fortress
ICE#337#N
Defender (This creature can't attack.): Snow Fortress gets +1/+0 until end of turn.: Snow Fortress gets +0/+1 until end of turn.: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
[rare] rare
Ice Age
[1][G] Hot Springs
ICE#248#N
Enchant land you controlEnchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."
[rare] rare
Ice Age
[3][U][U] Wrath of Marit Lage
ICE#109#N
When Wrath of Marit Lage enters, tap all red creatures.Red creatures don't untap during their controllers' untap steps.
[rare] rare
Ice Age
[U][B] Diabolic Vision
ICE#284#N
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
[uncommon] uncommon
Ice Age