Ice Age

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[2][U] Soul Barrier

ICE#103#N
Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay .

[uncommon] uncommon

Ice Age

12 Kč
Vyprodáno

[1][R] Incinerate

ICE#194#N
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

[common] common

Ice Age

12 Kč
Vyprodáno

[3][G][G][G] Wiitigo

ICE#276#N
Wiitigo enters with six +1/+1 counters on it.At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

[rare] rare

Ice Age

12 Kč
Vyprodáno

[6][W] Seraph

ICE#51#N
FlyingWhenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

[rare] rare

Ice Age

12 Kč
Vyprodáno

[B][B] Leshrac's Sigil

ICE#144#N
Whenever an opponent casts a green spell, you may pay . If you do, look at that player's hand and choose a card from it. The player discards that card.: Return Leshrac's Sigil to its owner's hand.

[uncommon] uncommon

Ice Age

12 Kč
Vyprodáno

[2][G][G] Freyalise's Winds

ICE#241#N
Whenever a permanent becomes tapped, put a wind counter on it.If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

[rare] rare

Ice Age

12 Kč
Vyprodáno

[3] Runed Arch

ICE#334#N
Runed Arch enters tapped., , Sacrifice Runed Arch: X target creatures with power 2 or less can't be blocked this turn.

[rare] rare

Ice Age

12 Kč
Vyprodáno

[4][R] Orcish Squatters

ICE#211#N
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

[rare] rare

Ice Age

12 Kč
Vyprodáno
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