Ice Age
[2][W] Snow Hound
ICE#53#N
, : Return Snow Hound and target green or blue creature you control to their owner's hand.
[uncommon] uncommon
Ice Age
[1][B][B] Gangrenous Zombies
ICE#127#N
, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
[common] common
Ice Age
[2][R][R] Bone Shaman
ICE#176#N
: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."
[common] common
Ice Age
[1][W][W] Adarkar Unicorn
ICE#1#N
: Add or . Spend this mana only to pay cumulative upkeep costs.
[common] common
Ice Age
[4][G] Folk of the Pines
ICE#235#N
: Folk of the Pines gets +1/+0 until end of turn.
[common] common
Ice Age
[W] Green Scarab
ICE#28#N
Enchant creatureEnchanted creature can't be blocked by green creatures.Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
Ice Age
[uncommon] uncommon
[2][U] Zuran Spellcaster
ICE#112#N
: Zuran Spellcaster deals 1 damage to any target.
[common] common
Ice Age
[1][G] Regeneration
ICE#259#N
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.): Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Ice Age
[common] common
[2][W][W] Caribou Range
ICE#11#N
Enchant land you controlEnchanted land has ", : Create a 0/1 white Caribou creature token."Sacrifice a Caribou token: You gain 1 life.
Ice Age
[rare] rare
[U][B] Diabolic Vision
ICE#284#N
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Ice Age
[uncommon] uncommon
[1][U] Soldevi Machinist
ICE#102#N
: Add . Spend this mana only to activate abilities of artifacts.
[uncommon] uncommon
Ice Age