Ice Age
[2][B] Dark Banishing
ICE#119#N
Destroy target nonblack creature. It can't be regenerated.
Ice Age
[common] common
[2][B][B] Abyssal Specter
ICE#113#N
FlyingWhenever this creature deals damage to a player, that player discards a card.
Ice Age
[uncommon] uncommon
[1][U][B] Essence Vortex
ICE#287#N
Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
Ice Age
[uncommon] uncommon
[2][W] Cooperation
ICE#18#N
Enchant creatureEnchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being...
Ice Age
[common] common
[6] Celestial Sword
ICE#314#N
, : Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.
Ice Age
[rare] rare
[3][B] Norritt
ICE#155#N
: Untap target blue creature.: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.
Ice Age
[common] common
[2][B] Soul Kiss
ICE#162#N
Enchant creature, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
Ice Age
[common] common
[4] Vibrating Sphere
ICE#345#N
During your turn, creatures you control get +2/+0.During turns other than yours, creatures you control get -0/-2.
Ice Age
[rare] rare
[3][R] Goblin Snowman
ICE#191#N
Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.: Goblin Snowman deals 1 damage to target creature it's blocking.
Ice Age
[uncommon] uncommon
[2][B] Mind Ravel
ICE#147#N
Target player discards a card.Draw a card at the beginning of the next turn's upkeep.
Ice Age
[common] common