Enchant land you controlCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)Enchanted land has ": Target creature gets +2/+2 until end of turn."
Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.): Draw a card.
As Lost Order of Jarkeld enters, choose an opponent.Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
Defender (This creature can't attack.): Snow Fortress gets +1/+0 until end of turn.: Snow Fortress gets +0/+1 until end of turn.: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a...