Summer Magic / Edgar
[R] Earthbind
SUM#147#N
Enchant creatureWhen Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
[common] common
Summer Magic / Edgar
[1][B] Simulacrum
SUM#130#N
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
[uncommon] uncommon
Summer Magic / Edgar
[W] Holy Strength
SUM#24#N
Enchant creatureEnchanted creature gets +1/+2.
[common] common
Summer Magic / Edgar
[2][B] Nettling Imp
SUM#119#N
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
[uncommon] uncommon
Summer Magic / Edgar
[2][R][R] Shatterstorm
SUM#176#N
Destroy all artifacts. They can't be regenerated.
[uncommon] uncommon
Summer Magic / Edgar
[W] Green Ward
SUM#20#N
Enchant creatureEnchanted creature has protection from green. This effect doesn't remove Green Ward.
[uncommon] uncommon
Summer Magic / Edgar
[1] Soul Net
SUM#275#N
Whenever a creature dies, you may pay . If you do, you gain 1 life.
[uncommon] uncommon
Summer Magic / Edgar
[G] Fog
SUM#195#N
Prevent all combat damage that would be dealt this turn.
[common] common
Summer Magic / Edgar
[1][W] Circle of Protection: Black
SUM#9#N
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
[common] common
Summer Magic / Edgar