Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.−3: Exile target creature.
Creatures you control have menace.−2: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
When Kiora's Dambreaker enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Kiora's Dambreaker enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
VigilanceWhen Huatli's Raptor enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artifact, instant, and sorcery spells your opponents cast cost more to cast.−1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.