When Sentinel Totem enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.), Exile Sentinel Totem: Exile all graveyards.
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Pirates you control get +1/+0.Whenever Fell Flagship deals combat damage to a player, that player discards a card.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Spells your opponents cast that target a Merfolk you control cost more to cast.Abilities your opponents activate that target a Merfolk you control cost more to activate.
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
When Ixalan's Binding enters, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.Your opponents can't cast spells with the same name as the exiled card.
Deadeye Plunderers gets +1/+1 for each artifact you control.: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Hexproof (This creature can't be the target of spells or abilities your opponents control.)When Jade Guardian enters, put a +1/+1 counter on target Merfolk you control.